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// Copyright (C) 2020 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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import QtQuick
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import Qt5Compat.GraphicalEffects.private
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/*!
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\qmltype BrightnessContrast
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\inqmlmodule Qt5Compat.GraphicalEffects
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\since QtGraphicalEffects 1.0
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\inherits QtQuick::Item
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\ingroup qtgraphicaleffects-color
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\brief Adjusts brightness and contrast.
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\note The MultiEffect component provides a brightness and contrast effect with some performance
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advantages. For new code, it should be considered as an alternative to using Qt Graphical
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Effects.
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This effect adjusts the source item colors.
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Brightness adjustment changes the perceived luminance of the source item.
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Contrast adjustment increases or decreases the color
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and brightness variations.
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\table
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\header
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\li Source
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\li Effect applied
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\row
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\li \image Original_bug.png
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\li \image BrightnessContrast_bug.png
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\endtable
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\section1 Example
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The following example shows how to apply the effect.
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\snippet BrightnessContrast-example.qml example
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*/
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Item {
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id: rootItem
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/*!
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This property defines the source item that provides the source pixels
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for the effect.
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\note It is not supported to let the effect include itself, for
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instance by setting source to the effect's parent.
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*/
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property variant source
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/*!
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This property defines how much the source brightness is increased or
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decreased.
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The value ranges from -1.0 to 1.0. By default, the property is set to \c
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0.0 (no change).
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\table
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\header
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\li Output examples with different brightness values
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\li
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\li
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\row
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\li \image BrightnessContrast_brightness1.png
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\li \image BrightnessContrast_brightness2.png
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\li \image BrightnessContrast_brightness3.png
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\row
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\li \b { brightness: -0.25 }
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\li \b { brightness: 0 }
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\li \b { brightness: 0.5 }
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\row
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\li \l contrast: 0
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\li \l contrast: 0
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\li \l contrast: 0
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\endtable
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*/
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property real brightness: 0.0
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/*!
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This property defines how much the source contrast is increased or
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decreased. The decrease of the contrast is linear, but the increase is
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applied with a non-linear curve to allow very high contrast adjustment at
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the high end of the value range.
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\table
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\header
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\li Contrast adjustment curve
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\row
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\li \image BrightnessContrast_contrast_graph.png
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\endtable
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The value ranges from -1.0 to 1.0. By default, the property is set to \c 0.0 (no change).
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\table
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\header
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\li Output examples with different contrast values
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\li
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\li
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\row
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\li \image BrightnessContrast_contrast1.png
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\li \image BrightnessContrast_contrast2.png
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\li \image BrightnessContrast_contrast3.png
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\row
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\li \b { contrast: -0.5 }
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\li \b { contrast: 0 }
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\li \b { contrast: 0.5 }
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\row
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\li \l brightness: 0
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\li \l brightness: 0
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\li \l brightness: 0
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\endtable
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*/
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property real contrast: 0.0
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/*!
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This property allows the effect output pixels to be cached in order to
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improve the rendering performance.
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Every time the source or effect properties are changed, the pixels in
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the cache must be updated. Memory consumption is increased, because an
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extra buffer of memory is required for storing the effect output.
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It is recommended to disable the cache when the source or the effect
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properties are animated.
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By default, the property is set to \c false.
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*/
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property bool cached: false
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SourceProxy {
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id: sourceProxy
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input: rootItem.source
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interpolation: input && input.smooth ? SourceProxy.LinearInterpolation : SourceProxy.NearestInterpolation
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}
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ShaderEffectSource {
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id: cacheItem
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anchors.fill: parent
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visible: rootItem.cached
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smooth: true
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sourceItem: shaderItem
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live: true
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hideSource: visible
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}
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ShaderEffect {
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id: shaderItem
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property variant source: sourceProxy.output
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property real brightness: rootItem.brightness
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property real contrast: rootItem.contrast
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anchors.fill: parent
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blending: !rootItem.cached
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fragmentShader: "qrc:/qt-project.org/imports/Qt5Compat/GraphicalEffects/shaders_ng/brightnesscontrast.frag.qsb"
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}
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}
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