Initial commit
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// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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import QtQuick
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import QtQuick.Templates as T
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import QtQuick.Controls.impl
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import QtQuick.Controls.FluentWinUI3.impl
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T.DelayButton {
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id: control
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implicitWidth: Math.max(implicitBackgroundWidth + leftInset + rightInset,
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implicitContentWidth + leftPadding + rightPadding)
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implicitHeight: Math.max(implicitBackgroundHeight + topInset + bottomInset,
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implicitContentHeight + topPadding + bottomPadding)
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spacing: __config.spacing || 0
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topPadding: __config.topPadding || 0
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bottomPadding: __config.bottomPadding || 0
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leftPadding: __config.leftPadding || 0
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rightPadding: __config.rightPadding || 0
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icon.width: __config.icon.width
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icon.height: __config.icon.height
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icon.color: __buttonText
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readonly property color __buttonText: {
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if (Application.styleHints.accessibility.contrastPreference === Qt.HighContrast) {
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return (control.enabled && ((control.flat && (control.down || control.hovered))
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|| ((control.highlighted || control.checked) && !control.down)))
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? control.palette.button
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: control.enabled && (control.hovered || control.down)
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? control.palette.highlight
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: control.palette.buttonText
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}
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if (control.down) {
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return (control.checked)
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? Application.styleHints.colorScheme == Qt.Light
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? Color.transparent("white", 0.7) : Color.transparent("black", 0.5)
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: (Application.styleHints.colorScheme === Qt.Light
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? Color.transparent(control.palette.buttonText, 0.62)
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: Color.transparent(control.palette.buttonText, 0.7725))
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} else if (control.checked) {
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return (Application.styleHints.colorScheme === Qt.Dark && !control.enabled)
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? Color.transparent("white", 0.5302)
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: (Application.styleHints.colorScheme === Qt.Dark ? "black" : "white")
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} else {
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return control.palette.buttonText
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}
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}
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readonly property string __currentState: [
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control.checked && "checked",
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!control.enabled && "disabled",
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control.enabled && !control.down && control.hovered && "hovered",
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control.down && "pressed"
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].filter(Boolean).join("_") || "normal"
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readonly property var __config: Config.controls.button[__currentState] || {}
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readonly property Item __focusFrameTarget: control
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transition: Transition {
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NumberAnimation {
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duration: control.delay * (control.pressed ? 1.0 - control.progress : 0.3 * control.progress)
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}
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}
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contentItem: ItemGroup {
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ClippedText {
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clip: control.progress > 0
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clipX: -control.leftPadding + control.progress * control.width
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clipWidth: (1.0 - control.progress) * control.width
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visible: control.progress < 1
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text: control.text
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font: control.font
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color: control.icon.color
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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}
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ClippedText {
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clip: control.progress > 0
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clipX: -control.leftPadding
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clipWidth: control.progress * control.width
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visible: control.progress > 0
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text: control.text
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font: control.font
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color: control.icon.color
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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elide: Text.ElideRight
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}
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}
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background: ButtonBackground {
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control: control
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implicitHeight: control.__config.background.height
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implicitWidth: control.__config.background.width
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radius: control.__config.background.topOffset
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subtle: false
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Rectangle {
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width: control.progress * parent.width
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height: parent.height
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radius: parent.radius
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color: control.down ? control.palette.accent : "transparent"
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visible: !control.checked && control.enabled
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}
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}
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}
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