Initial commit

This commit is contained in:
2026-04-29 07:19:21 +03:00
commit 9a8cdfa08a
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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
import QtQuick
Canvas {
id: root
x: targetItem ? targetItem.x + leftOffset - frameSize : 0
y: targetItem ? targetItem.y + topOffset - frameSize : 0
// Stack on top of all siblings of the targetItem
z: 100
width: targetItem ? targetItem.width - leftOffset - rightOffset + (frameSize * 2) : 0
height: targetItem ? targetItem.height - topOffset - bottomOffset + (frameSize * 2) : 0
visible: targetItem && targetItem.visible
function moveToItem(item, margins, radius) {
if (!item) {
targetItem = null;
parent = null;
return;
}
parent = item.parent
targetItem = item
leftOffset = margins.left
rightOffset = margins.right
topOffset = margins.top
bottomOffset = margins.bottom
frameRadius = radius
}
property Item targetItem
property real leftOffset: 0
property real rightOffset: 0
property real topOffset: 0
property real bottomOffset: 0
property real frameOpacity: 0
property real frameSize: 0
property real frameRadius: 0
onPaint: {
let context = getContext("2d")
context.strokeStyle = Qt.rgba(0, 0, 0, 1)
context.setLineDash([1, 1])
context.beginPath()
context.roundedRect(0.5, 0.5, width - 1, height - 1, root.frameRadius, root.frameRadius)
context.stroke()
}
}