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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import HelperWidgets 2.0
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import StudioTheme 1.0 as StudioTheme
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Section {
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caption: qsTr("Sprite Particle")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Blend Mode")
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tooltip: qsTr("Sets the blending mode used for rendering the particles.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "SpriteParticle3D"
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model: ["SourceOver", "Screen", "Multiply"]
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backendValue: backendValues.blendMode
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Casts Reflections")
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tooltip: qsTr("Enables reflection probes to reflect sprite particles.")
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}
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SecondColumnLayout {
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CheckBox {
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id: castsReflectionsCheckBox
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text: backendValues.castsReflections.valueToString
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backendValue: backendValues.castsReflections
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Sprite")
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tooltip: qsTr("Sets the Texture used for the particles.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.sprite
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Sprite Sequence")
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tooltip: qsTr("Sets the sprite sequence properties for the particle.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Particles3D.SpriteSequence3D"
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backendValue: backendValues.spriteSequence
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Billboard")
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tooltip: qsTr("Sets if the particle texture should always be aligned face towards the screen.")
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}
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SecondColumnLayout {
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CheckBox {
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id: billboardCheckBox
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text: backendValues.billboard.valueToString
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backendValue: backendValues.billboard
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Particle Scale")
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tooltip: qsTr("Sets the scale multiplier of the particles.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -999999
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maximumValue: 999999
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decimals: 2
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backendValue: backendValues.particleScale
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Color Table")
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tooltip: qsTr("Sets the Texture used for coloring the particles.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.colorTable
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Lights")
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tooltip: qsTr("Sets the lights used for the particles.")
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Layout.alignment: Qt.AlignTop
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Layout.topMargin: 5
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}
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SecondColumnLayout {
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EditableListView {
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backendValue: backendValues.lights
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model: backendValues.lights.expressionAsList
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Layout.fillWidth: true
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typeFilter: "QtQuick3D.Light"
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onAdd: function(value) { backendValues.lights.idListAdd(value) }
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onRemove: function(idx) { backendValues.lights.idListRemove(idx) }
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onReplace: function (idx, value) { backendValues.lights.idListReplace(idx, value) }
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Offset")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 999999
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minimumValue: -999999
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.offsetX
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
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ControlLabel {
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text: "X"
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tooltip: qsTr("Offsets the X coordinate.")
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}
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Spacer { implicitWidth: StudioTheme.Values.controlGap }
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SpinBox {
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maximumValue: 999999
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minimumValue: -999999
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.offsetY
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
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ControlLabel {
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text: "Y"
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tooltip: qsTr("Offsets the Y coordinate.")
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}
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ExpandingSpacer {}
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}
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}
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}
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