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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import HelperWidgets 2.0
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import StudioTheme 1.0 as StudioTheme
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Section {
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caption: qsTr("Material")
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SectionLayout {
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// Baked Lighting properties (may be internal eventually)
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// ### lightmapIndirect
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// ### lightmapRadiosity
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// ### lightmapShadow
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// ### iblProbe override
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PropertyLabel {
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text: qsTr("Light Probe")
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tooltip: qsTr("Sets a texture to use as image based lighting.\nThis overrides the scene's light probe.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.lightProbe
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Culling Mode")
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tooltip: qsTr("Sets which primitives to discard, if any.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["BackFaceCulling", "FrontFaceCulling", "NoCulling"]
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backendValue: backendValues.cullMode
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Depth Draw Mode")
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tooltip: qsTr("Sets if and when depth rendering takes place.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["OpaqueOnlyDepthDraw", "AlwaysDepthDraw", "NeverDepthDraw", "OpaquePrePassDepthDraw"]
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backendValue: backendValues.depthDrawMode
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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