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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import HelperWidgets 2.0
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import StudioTheme 1.0 as StudioTheme
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Section {
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caption: qsTr("Pass")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Commands")
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tooltip: qsTr("Sets the render commands of the pass.")
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Layout.alignment: Qt.AlignTop
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Layout.topMargin: 5
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}
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SecondColumnLayout {
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EditableListView {
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backendValue: backendValues.commands
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model: backendValues.commands.expressionAsList
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Layout.fillWidth: true
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typeFilter: "QtQuick3D.Command"
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onAdd: function(value) { backendValues.commands.idListAdd(value) }
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onRemove: function(idx) { backendValues.commands.idListRemove(idx) }
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onReplace: function (idx, value) { backendValues.commands.idListReplace(idx, value) }
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Buffer")
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tooltip: qsTr("Sets the output buffer for the pass.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Buffer"
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backendValue: backendValues.output
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Shaders")
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tooltip: qsTr("Sets the shaders for the pass.")
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Layout.alignment: Qt.AlignTop
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Layout.topMargin: 5
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}
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SecondColumnLayout {
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EditableListView {
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backendValue: backendValues.shaders
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model: backendValues.shaders.expressionAsList
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Layout.fillWidth: true
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typeFilter: "QtQuick3D.Shader"
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onAdd: function(value) { backendValues.shaders.idListAdd(value) }
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onRemove: function(idx) { backendValues.shaders.idListRemove(idx) }
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onReplace: function (idx, value) { backendValues.shaders.idListReplace(idx, value) }
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}
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ExpandingSpacer {}
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}
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}
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}
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