Files
LAIC/venv/Lib/site-packages/PySide6/Qt3DCore.pyi
2026-04-29 07:19:21 +03:00

590 lines
35 KiB
Python

# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
"""
This file contains the exact signatures for all functions in module
PySide6.Qt3DCore, except for defaults which are replaced by "...".
"""
# mypy: disable-error-code="override, overload-overlap"
# Module `PySide6.Qt3DCore`
import PySide6.Qt3DCore
import PySide6.QtCore
import PySide6.QtGui
import enum
import typing
import collections.abc
from PySide6.QtCore import Signal
from shiboken6 import Shiboken
class QIntList: ...
class Qt3DCore(Shiboken.Object):
class QAbstractAspect(PySide6.QtCore.QObject):
def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
def dependencies(self, /) -> typing.List[str]: ...
def registerBackendType(self, obj: PySide6.QtCore.QMetaObject, functor: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapperPtr, /) -> None: ...
def rootEntityId(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
def scheduleSingleShotJob(self, job: PySide6.Qt3DCore.Qt3DCore.QAspectJobPtr, /) -> None: ...
def unregisterBackendType(self, arg__1: PySide6.QtCore.QMetaObject, /) -> None: ...
class QAbstractFunctor(Shiboken.Object):
def __init__(self, /) -> None: ...
def id(self, /) -> int: ...
class QAbstractSkeleton(PySide6.Qt3DCore.Qt3DCore.QNode):
jointCountChanged : typing.ClassVar[Signal] = ... # jointCountChanged(int)
def jointCount(self, /) -> int: ...
class QArmature(PySide6.Qt3DCore.Qt3DCore.QComponent):
skeletonChanged : typing.ClassVar[Signal] = ... # skeletonChanged(Qt3DCore::QAbstractSkeleton*)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, skeleton: PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton | None = ...) -> None: ...
def setSkeleton(self, skeleton: PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton, /) -> None: ...
def skeleton(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton: ...
class QAspectEngine(PySide6.QtCore.QObject):
class RunMode(enum.Enum):
Manual = 0x0
Automatic = 0x1
def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
def aspect(self, name: str, /) -> PySide6.Qt3DCore.Qt3DCore.QAbstractAspect: ...
def aspects(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QAbstractAspect]: ...
def executeCommand(self, command: str, /) -> typing.Any: ...
def lookupNode(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QNode: ...
def lookupNodes(self, ids: collections.abc.Sequence[PySide6.Qt3DCore.Qt3DCore.QNodeId], /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QNode]: ...
def processFrame(self, /) -> None: ...
@typing.overload
def registerAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
@typing.overload
def registerAspect(self, name: str, /) -> None: ...
def rootEntity(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntityPtr: ...
def runMode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectEngine.RunMode: ...
def setRootEntity(self, root: PySide6.Qt3DCore.Qt3DCore.QEntityPtr, /) -> None: ...
def setRunMode(self, mode: PySide6.Qt3DCore.Qt3DCore.QAspectEngine.RunMode, /) -> None: ...
@typing.overload
def unregisterAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
@typing.overload
def unregisterAspect(self, name: str, /) -> None: ...
class QAspectJob(Shiboken.Object):
def __init__(self, /) -> None: ...
def isRequired(self, /) -> bool: ...
def postFrame(self, aspectEngine: PySide6.Qt3DCore.Qt3DCore.QAspectEngine, /) -> None: ...
def run(self, /) -> None: ...
class QAspectJobPtr(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QAspectJob, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def __dir__(self, /) -> collections.abc.Iterable[str]: ...
def __repr__(self, /) -> str: ...
def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectJob: ...
@typing.overload
def reset(self, /) -> None: ...
@typing.overload
def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QAspectJob, /) -> None: ...
class QAttribute(PySide6.Qt3DCore.Qt3DCore.QNode):
attributeTypeChanged : typing.ClassVar[Signal] = ... # attributeTypeChanged(AttributeType)
bufferChanged : typing.ClassVar[Signal] = ... # bufferChanged(QBuffer*)
byteOffsetChanged : typing.ClassVar[Signal] = ... # byteOffsetChanged(uint)
byteStrideChanged : typing.ClassVar[Signal] = ... # byteStrideChanged(uint)
countChanged : typing.ClassVar[Signal] = ... # countChanged(uint)
dataSizeChanged : typing.ClassVar[Signal] = ... # dataSizeChanged(uint)
dataTypeChanged : typing.ClassVar[Signal] = ... # dataTypeChanged(VertexBaseType)
divisorChanged : typing.ClassVar[Signal] = ... # divisorChanged(uint)
nameChanged : typing.ClassVar[Signal] = ... # nameChanged(QString)
vertexBaseTypeChanged : typing.ClassVar[Signal] = ... # vertexBaseTypeChanged(VertexBaseType)
vertexSizeChanged : typing.ClassVar[Signal] = ... # vertexSizeChanged(uint)
class AttributeType(enum.Enum):
VertexAttribute = 0x0
IndexAttribute = 0x1
DrawIndirectAttribute = 0x2
class VertexBaseType(enum.Enum):
Byte = 0x0
UnsignedByte = 0x1
Short = 0x2
UnsignedShort = 0x3
Int = 0x4
UnsignedInt = 0x5
HalfFloat = 0x6
Float = 0x7
Double = 0x8
@typing.overload
def __init__(self, buf: PySide6.Qt3DCore.Qt3DCore.QBuffer, vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, vertexSize: int, count: int, /, offset: int | None = ..., stride: int | None = ..., parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., name: str | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
@typing.overload
def __init__(self, buf: PySide6.Qt3DCore.Qt3DCore.QBuffer, name: str, vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, vertexSize: int, count: int, /, offset: int | None = ..., stride: int | None = ..., parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
@typing.overload
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., name: str | None = ..., vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType | None = ..., vertexSize: int | None = ..., count: int | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
def attributeType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType: ...
def buffer(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer: ...
def byteOffset(self, /) -> int: ...
def byteStride(self, /) -> int: ...
def count(self, /) -> int: ...
@staticmethod
def defaultColorAttributeName() -> str: ...
@staticmethod
def defaultJointIndicesAttributeName() -> str: ...
@staticmethod
def defaultJointWeightsAttributeName() -> str: ...
@staticmethod
def defaultNormalAttributeName() -> str: ...
@staticmethod
def defaultPositionAttributeName() -> str: ...
@staticmethod
def defaultTangentAttributeName() -> str: ...
@staticmethod
def defaultTextureCoordinate1AttributeName() -> str: ...
@staticmethod
def defaultTextureCoordinate2AttributeName() -> str: ...
@staticmethod
def defaultTextureCoordinateAttributeName() -> str: ...
def divisor(self, /) -> int: ...
def name(self, /) -> str: ...
def setAttributeType(self, attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType, /) -> None: ...
def setBuffer(self, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer, /) -> None: ...
def setByteOffset(self, byteOffset: int, /) -> None: ...
def setByteStride(self, byteStride: int, /) -> None: ...
def setCount(self, count: int, /) -> None: ...
def setDivisor(self, divisor: int, /) -> None: ...
def setName(self, name: str, /) -> None: ...
def setVertexBaseType(self, type: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, /) -> None: ...
def setVertexSize(self, size: int, /) -> None: ...
def vertexBaseType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType: ...
def vertexSize(self, /) -> int: ...
class QBackendNode(Shiboken.Object):
class Mode(enum.Enum):
ReadOnly = 0x0
ReadWrite = 0x1
def __init__(self, /, mode: PySide6.Qt3DCore.Qt3DCore.QBackendNode.Mode = ...) -> None: ...
def isEnabled(self, /) -> bool: ...
def mode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode.Mode: ...
def peerId(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
def setEnabled(self, enabled: bool, /) -> None: ...
def syncFromFrontEnd(self, frontEnd: PySide6.Qt3DCore.Qt3DCore.QNode, firstTime: bool, /) -> None: ...
class QBackendNodeMapper(Shiboken.Object):
def __init__(self, /) -> None: ...
def create(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode: ...
def destroy(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> None: ...
def get(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode: ...
class QBackendNodeMapperPtr(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def __dir__(self, /) -> collections.abc.Iterable[str]: ...
def __repr__(self, /) -> str: ...
def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper: ...
@typing.overload
def reset(self, /) -> None: ...
@typing.overload
def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper, /) -> None: ...
class QBoundingVolume(PySide6.Qt3DCore.Qt3DCore.QComponent):
implicitMaxPointChanged : typing.ClassVar[Signal] = ... # implicitMaxPointChanged(QVector3D)
implicitMinPointChanged : typing.ClassVar[Signal] = ... # implicitMinPointChanged(QVector3D)
implicitPointsValidChanged: typing.ClassVar[Signal] = ... # implicitPointsValidChanged(bool)
maxPointChanged : typing.ClassVar[Signal] = ... # maxPointChanged(QVector3D)
minPointChanged : typing.ClassVar[Signal] = ... # minPointChanged(QVector3D)
viewChanged : typing.ClassVar[Signal] = ... # viewChanged(QGeometryView*)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, view: PySide6.Qt3DCore.Qt3DCore.QGeometryView | None = ..., implicitMinPoint: PySide6.QtGui.QVector3D | None = ..., implicitMaxPoint: PySide6.QtGui.QVector3D | None = ..., implicitPointsValid: bool | None = ..., minPoint: PySide6.QtGui.QVector3D | None = ..., maxPoint: PySide6.QtGui.QVector3D | None = ...) -> None: ...
def areImplicitPointsValid(self, /) -> bool: ...
def implicitMaxPoint(self, /) -> PySide6.QtGui.QVector3D: ...
def implicitMinPoint(self, /) -> PySide6.QtGui.QVector3D: ...
def maxPoint(self, /) -> PySide6.QtGui.QVector3D: ...
def minPoint(self, /) -> PySide6.QtGui.QVector3D: ...
def setMaxPoint(self, maxPoint: PySide6.QtGui.QVector3D, /) -> None: ...
def setMinPoint(self, minPoint: PySide6.QtGui.QVector3D, /) -> None: ...
def setView(self, view: PySide6.Qt3DCore.Qt3DCore.QGeometryView, /) -> None: ...
def updateImplicitBounds(self, /) -> bool: ...
def view(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometryView: ...
class QBuffer(PySide6.Qt3DCore.Qt3DCore.QNode):
accessTypeChanged : typing.ClassVar[Signal] = ... # accessTypeChanged(AccessType)
dataAvailable : typing.ClassVar[Signal] = ... # dataAvailable()
dataChanged : typing.ClassVar[Signal] = ... # dataChanged(QByteArray)
usageChanged : typing.ClassVar[Signal] = ... # usageChanged(UsageType)
class AccessType(enum.Enum):
Write = 0x1
Read = 0x2
ReadWrite = 0x3
class UsageType(enum.Enum):
StreamDraw = 0x88e0
StreamRead = 0x88e1
StreamCopy = 0x88e2
StaticDraw = 0x88e4
StaticRead = 0x88e5
StaticCopy = 0x88e6
DynamicDraw = 0x88e8
DynamicRead = 0x88e9
DynamicCopy = 0x88ea
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, usage: PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType | None = ..., accessType: PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType | None = ...) -> None: ...
def accessType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType: ...
def data(self, /) -> PySide6.QtCore.QByteArray: ...
def setAccessType(self, access: PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType, /) -> None: ...
def setData(self, bytes: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
def setUsage(self, usage: PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType, /) -> None: ...
def updateData(self, offset: int, bytes: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
def usage(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType: ...
class QComponent(PySide6.Qt3DCore.Qt3DCore.QNode):
addedToEntity : typing.ClassVar[Signal] = ... # addedToEntity(QEntity*)
removedFromEntity : typing.ClassVar[Signal] = ... # removedFromEntity(QEntity*)
shareableChanged : typing.ClassVar[Signal] = ... # shareableChanged(bool)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, isShareable: bool | None = ...) -> None: ...
def entities(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QEntity]: ...
def isShareable(self, /) -> bool: ...
def setShareable(self, isShareable: bool, /) -> None: ...
class QCoreAspect(PySide6.Qt3DCore.Qt3DCore.QAbstractAspect):
def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
def calculateBoundingVolumeJob(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectJobPtr: ...
class QCoreSettings(PySide6.Qt3DCore.Qt3DCore.QComponent):
boundingVolumesEnabledChanged: typing.ClassVar[Signal] = ... # boundingVolumesEnabledChanged(bool)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, boundingVolumesEnabled: bool | None = ...) -> None: ...
def boundingVolumesEnabled(self, /) -> bool: ...
def setBoundingVolumesEnabled(self, boundingVolumesEnabled: bool, /) -> None: ...
class QEntity(PySide6.Qt3DCore.Qt3DCore.QNode):
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
def addComponent(self, comp: PySide6.Qt3DCore.Qt3DCore.QComponent, /) -> None: ...
def components(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QComponent]: ...
def parentEntity(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
def removeComponent(self, comp: PySide6.Qt3DCore.Qt3DCore.QComponent, /) -> None: ...
class QEntityPtr(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def __dir__(self, /) -> collections.abc.Iterable[str]: ...
def __repr__(self, /) -> str: ...
def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
@typing.overload
def reset(self, /) -> None: ...
@typing.overload
def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
class QGeometry(PySide6.Qt3DCore.Qt3DCore.QNode):
boundingVolumePositionAttributeChanged: typing.ClassVar[Signal] = ... # boundingVolumePositionAttributeChanged(QAttribute*)
maxExtentChanged : typing.ClassVar[Signal] = ... # maxExtentChanged(QVector3D)
minExtentChanged : typing.ClassVar[Signal] = ... # minExtentChanged(QVector3D)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, boundingVolumePositionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., minExtent: PySide6.QtGui.QVector3D | None = ..., maxExtent: PySide6.QtGui.QVector3D | None = ...) -> None: ...
def addAttribute(self, attribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
def attributes(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QAttribute]: ...
def boundingVolumePositionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
def maxExtent(self, /) -> PySide6.QtGui.QVector3D: ...
def minExtent(self, /) -> PySide6.QtGui.QVector3D: ...
def removeAttribute(self, attribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
def setBoundingVolumePositionAttribute(self, boundingVolumePositionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
class QGeometryView(PySide6.Qt3DCore.Qt3DCore.QNode):
firstInstanceChanged : typing.ClassVar[Signal] = ... # firstInstanceChanged(int)
firstVertexChanged : typing.ClassVar[Signal] = ... # firstVertexChanged(int)
geometryChanged : typing.ClassVar[Signal] = ... # geometryChanged(QGeometry*)
indexBufferByteOffsetChanged: typing.ClassVar[Signal] = ... # indexBufferByteOffsetChanged(int)
indexOffsetChanged : typing.ClassVar[Signal] = ... # indexOffsetChanged(int)
instanceCountChanged : typing.ClassVar[Signal] = ... # instanceCountChanged(int)
primitiveRestartEnabledChanged: typing.ClassVar[Signal] = ... # primitiveRestartEnabledChanged(bool)
primitiveTypeChanged : typing.ClassVar[Signal] = ... # primitiveTypeChanged(PrimitiveType)
restartIndexValueChanged : typing.ClassVar[Signal] = ... # restartIndexValueChanged(int)
vertexCountChanged : typing.ClassVar[Signal] = ... # vertexCountChanged(int)
verticesPerPatchChanged : typing.ClassVar[Signal] = ... # verticesPerPatchChanged(int)
class PrimitiveType(enum.Enum):
Points = 0x0
Lines = 0x1
LineLoop = 0x2
LineStrip = 0x3
Triangles = 0x4
TriangleStrip = 0x5
TriangleFan = 0x6
LinesAdjacency = 0xa
LineStripAdjacency = 0xb
TrianglesAdjacency = 0xc
TriangleStripAdjacency = 0xd
Patches = 0xe
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, instanceCount: int | None = ..., vertexCount: int | None = ..., indexOffset: int | None = ..., firstInstance: int | None = ..., firstVertex: int | None = ..., indexBufferByteOffset: int | None = ..., restartIndexValue: int | None = ..., verticesPerPatch: int | None = ..., primitiveRestartEnabled: bool | None = ..., geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry | None = ..., primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType | None = ...) -> None: ...
def firstInstance(self, /) -> int: ...
def firstVertex(self, /) -> int: ...
def geometry(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometry: ...
def indexBufferByteOffset(self, /) -> int: ...
def indexOffset(self, /) -> int: ...
def instanceCount(self, /) -> int: ...
def primitiveRestartEnabled(self, /) -> bool: ...
def primitiveType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType: ...
def restartIndexValue(self, /) -> int: ...
def setFirstInstance(self, firstInstance: int, /) -> None: ...
def setFirstVertex(self, firstVertex: int, /) -> None: ...
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
def setIndexBufferByteOffset(self, offset: int, /) -> None: ...
def setIndexOffset(self, indexOffset: int, /) -> None: ...
def setInstanceCount(self, instanceCount: int, /) -> None: ...
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
def setRestartIndexValue(self, index: int, /) -> None: ...
def setVertexCount(self, vertexCount: int, /) -> None: ...
def setVerticesPerPatch(self, verticesPerPatch: int, /) -> None: ...
def vertexCount(self, /) -> int: ...
def verticesPerPatch(self, /) -> int: ...
class QJoint(PySide6.Qt3DCore.Qt3DCore.QNode):
inverseBindMatrixChanged : typing.ClassVar[Signal] = ... # inverseBindMatrixChanged(QMatrix4x4)
nameChanged : typing.ClassVar[Signal] = ... # nameChanged(QString)
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged(QQuaternion)
rotationXChanged : typing.ClassVar[Signal] = ... # rotationXChanged(float)
rotationYChanged : typing.ClassVar[Signal] = ... # rotationYChanged(float)
rotationZChanged : typing.ClassVar[Signal] = ... # rotationZChanged(float)
scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(QVector3D)
translationChanged : typing.ClassVar[Signal] = ... # translationChanged(QVector3D)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, scale: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., translation: PySide6.QtGui.QVector3D | None = ..., inverseBindMatrix: PySide6.QtGui.QMatrix4x4 | None = ..., rotationX: float | None = ..., rotationY: float | None = ..., rotationZ: float | None = ..., name: str | None = ...) -> None: ...
def addChildJoint(self, joint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
def childJoints(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QJoint]: ...
def inverseBindMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
def name(self, /) -> str: ...
def removeChildJoint(self, joint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
def rotationX(self, /) -> float: ...
def rotationY(self, /) -> float: ...
def rotationZ(self, /) -> float: ...
def scale(self, /) -> PySide6.QtGui.QVector3D: ...
def setInverseBindMatrix(self, inverseBindMatrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
def setName(self, name: str, /) -> None: ...
def setRotation(self, rotation: PySide6.QtGui.QQuaternion, /) -> None: ...
def setRotationX(self, rotationX: float, /) -> None: ...
def setRotationY(self, rotationY: float, /) -> None: ...
def setRotationZ(self, rotationZ: float, /) -> None: ...
def setScale(self, scale: PySide6.QtGui.QVector3D, /) -> None: ...
def setToIdentity(self, /) -> None: ...
def setTranslation(self, translation: PySide6.QtGui.QVector3D, /) -> None: ...
def translation(self, /) -> PySide6.QtGui.QVector3D: ...
class QNode(PySide6.QtCore.QObject):
enabledChanged : typing.ClassVar[Signal] = ... # enabledChanged(bool)
nodeDestroyed : typing.ClassVar[Signal] = ... # nodeDestroyed()
parentChanged : typing.ClassVar[Signal] = ... # parentChanged(QObject*)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, enabled: bool | None = ...) -> None: ...
def blockNotifications(self, block: bool, /) -> bool: ...
def childNodes(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QNode]: ...
def id(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
def isEnabled(self, /) -> bool: ...
def notificationsBlocked(self, /) -> bool: ...
def parentNode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNode: ...
def setEnabled(self, isEnabled: bool, /) -> None: ...
def setParent(self, parent: PySide6.Qt3DCore.Qt3DCore.QNode, /) -> None: ...
class QNodeId(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, QNodeId: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def __eq__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
def __gt__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
def __lt__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
def __ne__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
def __repr__(self, /) -> str: ...
@staticmethod
def createId() -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
def id(self, /) -> int: ...
def isNull(self, /) -> bool: ...
class QNodeIdTypePair(Shiboken.Object):
id = ... # type: PySide6.Qt3DCore.Qt3DCore.QNodeId
type = ... # type: PySide6.QtCore.QMetaObject
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, _id: PySide6.Qt3DCore.Qt3DCore.QNodeId, _type: PySide6.QtCore.QMetaObject, /) -> None: ...
@typing.overload
def __init__(self, QNodeIdTypePair: PySide6.Qt3DCore.Qt3DCore.QNodeIdTypePair, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
class QSkeleton(PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton):
rootJointChanged : typing.ClassVar[Signal] = ... # rootJointChanged(Qt3DCore::QJoint*)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
def rootJoint(self, /) -> PySide6.Qt3DCore.Qt3DCore.QJoint: ...
def setRootJoint(self, rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
class QSkeletonLoader(PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton):
createJointsEnabledChanged: typing.ClassVar[Signal] = ... # createJointsEnabledChanged(bool)
rootJointChanged : typing.ClassVar[Signal] = ... # rootJointChanged(Qt3DCore::QJoint*)
sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged(QUrl)
statusChanged : typing.ClassVar[Signal] = ... # statusChanged(Status)
class Status(enum.Enum):
NotReady = 0x0
Ready = 0x1
Error = 0x2
@typing.overload
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, source: PySide6.QtCore.QUrl | None = ..., status: PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status | None = ..., createJointsEnabled: bool | None = ..., rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
@typing.overload
def __init__(self, source: PySide6.QtCore.QUrl | str, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, status: PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status | None = ..., createJointsEnabled: bool | None = ..., rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
def isCreateJointsEnabled(self, /) -> bool: ...
def rootJoint(self, /) -> PySide6.Qt3DCore.Qt3DCore.QJoint: ...
def setCreateJointsEnabled(self, enabled: bool, /) -> None: ...
def setSource(self, source: PySide6.QtCore.QUrl | str, /) -> None: ...
def source(self, /) -> PySide6.QtCore.QUrl: ...
def status(self, /) -> PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status: ...
class QTransform(PySide6.Qt3DCore.Qt3DCore.QComponent):
matrixChanged : typing.ClassVar[Signal] = ... # matrixChanged()
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged(QQuaternion)
rotationXChanged : typing.ClassVar[Signal] = ... # rotationXChanged(float)
rotationYChanged : typing.ClassVar[Signal] = ... # rotationYChanged(float)
rotationZChanged : typing.ClassVar[Signal] = ... # rotationZChanged(float)
scale3DChanged : typing.ClassVar[Signal] = ... # scale3DChanged(QVector3D)
scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(float)
translationChanged : typing.ClassVar[Signal] = ... # translationChanged(QVector3D)
worldMatrixChanged : typing.ClassVar[Signal] = ... # worldMatrixChanged(QMatrix4x4)
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, matrix: PySide6.QtGui.QMatrix4x4 | None = ..., scale: float | None = ..., scale3D: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., translation: PySide6.QtGui.QVector3D | None = ..., rotationX: float | None = ..., rotationY: float | None = ..., rotationZ: float | None = ..., worldMatrix: PySide6.QtGui.QMatrix4x4 | None = ...) -> None: ...
@staticmethod
def fromAxes(xAxis: PySide6.QtGui.QVector3D, yAxis: PySide6.QtGui.QVector3D, zAxis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxesAndAngles(axis1: PySide6.QtGui.QVector3D, angle1: float, axis2: PySide6.QtGui.QVector3D, angle2: float, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxesAndAngles(axis1: PySide6.QtGui.QVector3D, angle1: float, axis2: PySide6.QtGui.QVector3D, angle2: float, axis3: PySide6.QtGui.QVector3D, angle3: float, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxisAndAngle(axis: PySide6.QtGui.QVector3D, angle: float, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxisAndAngle(x: float, y: float, z: float, angle: float, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromEulerAngles(eulerAngles: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromEulerAngles(pitch: float, yaw: float, roll: float, /) -> PySide6.QtGui.QQuaternion: ...
def matrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
@staticmethod
def rotateAround(point: PySide6.QtGui.QVector3D, angle: float, axis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QMatrix4x4: ...
@staticmethod
def rotateFromAxes(xAxis: PySide6.QtGui.QVector3D, yAxis: PySide6.QtGui.QVector3D, zAxis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QMatrix4x4: ...
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
def rotationX(self, /) -> float: ...
def rotationY(self, /) -> float: ...
def rotationZ(self, /) -> float: ...
def scale(self, /) -> float: ...
def scale3D(self, /) -> PySide6.QtGui.QVector3D: ...
def setMatrix(self, matrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
def setRotation(self, rotation: PySide6.QtGui.QQuaternion, /) -> None: ...
def setRotationX(self, rotationX: float, /) -> None: ...
def setRotationY(self, rotationY: float, /) -> None: ...
def setRotationZ(self, rotationZ: float, /) -> None: ...
def setScale(self, scale: float, /) -> None: ...
def setScale3D(self, scale: PySide6.QtGui.QVector3D, /) -> None: ...
def setTranslation(self, translation: PySide6.QtGui.QVector3D, /) -> None: ...
def translation(self, /) -> PySide6.QtGui.QVector3D: ...
def worldMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
@staticmethod
def qHash(id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /, seed: int | None = ...) -> int: ...
@staticmethod
def qIdForNode(node: PySide6.Qt3DCore.Qt3DCore.QNode, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
# eof