618 lines
22 KiB
QML
618 lines
22 KiB
QML
// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick 2.15
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import QtQuick.Layouts 1.15
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import HelperWidgets 2.0
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import StudioTheme 1.0 as StudioTheme
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Column {
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width: parent.width
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Section {
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caption: qsTr("Default Material")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Lighting")
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tooltip: qsTr("Sets the lighting method. NoLighting is faster while FragmentLighting\ncalculates diffuse and specular lighting for each rendered pixel.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "DefaultMaterial"
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model: ["NoLighting", "FragmentLighting"]
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backendValue: backendValues.lighting
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Blend Mode")
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tooltip: qsTr("Sets how the colors of the model blend with colors behind it.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "DefaultMaterial"
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model: ["SourceOver", "Screen", "Multiply"]
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backendValue: backendValues.blendMode
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Enable Vertex Colors")
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tooltip: qsTr("Sets the material to use vertex colors from the mesh.\nVertex colors are multiplied with any other color for the material.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.vertexColorsEnabled.valueToString
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backendValue: backendValues.vertexColorsEnabled
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Point Size")
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tooltip: qsTr("Sets the size of the points rendered when the geometry is using a primitive type of points.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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backendValue: backendValues.pointSize
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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}
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PropertyLabel {
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text: qsTr("Line Width")
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tooltip: qsTr("Sets the width of the lines rendered when the geometry is using a primitive type of lines or line strips.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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backendValue: backendValues.lineWidth
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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}
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}
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}
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Section {
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caption: qsTr("Diffuse")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Color")
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tooltip: qsTr("Sets the base color.")
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}
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ColorEditor {
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backendValue: backendValues.diffuseColor
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supportGradient: false
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}
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PropertyLabel {
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text: qsTr("Map")
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tooltip: qsTr("Sets a texture to apply to the material.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.diffuseMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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Section {
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caption: qsTr("Emissive")
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width: parent.width
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ColumnLayout {
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spacing: StudioTheme.Values.transform3DSectionSpacing
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SectionLayout {
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PropertyLabel {
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text: qsTr("Factor")
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tooltip: qsTr("Sets the color of self-illumination.\nThe default value (0, 0, 0) means no self-illumination.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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stepSize: 0.01
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backendValue: backendValues.emissiveFactor_x
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
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ControlLabel {
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text: qsTr("R")
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color: StudioTheme.Values.theme3DAxisXColor
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}
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ExpandingSpacer {}
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}
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PropertyLabel {}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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stepSize: 0.01
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backendValue: backendValues.emissiveFactor_y
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
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ControlLabel {
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text: qsTr("G")
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color: StudioTheme.Values.theme3DAxisYColor
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}
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ExpandingSpacer {}
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}
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PropertyLabel {}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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stepSize: 0.01
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backendValue: backendValues.emissiveFactor_z
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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Spacer { implicitWidth: StudioTheme.Values.controlLabelGap }
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ControlLabel {
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text: qsTr("B")
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color: StudioTheme.Values.theme3DAxisZColor
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Map")
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tooltip: qsTr("Sets a texture to define the intensity of the emissive color.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.emissiveMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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}
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Section {
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caption: qsTr("Specular")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Tint")
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tooltip: qsTr("Sets the color tint for the specular reflections.\nUse white for no color effect.")
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}
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ColorEditor {
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backendValue: backendValues.specularTint
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supportGradient: false
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}
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PropertyLabel {
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text: qsTr("Amount")
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tooltip: qsTr("Sets the strength of specularity (highlights and reflections).\nThe default value (0) disables specularity.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.specularAmount
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Map")
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tooltip: qsTr("Sets a texture to define the amount and the color of specularity.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.specularMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Model")
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tooltip: qsTr("Sets the functions to calculate specular highlights for lights in the scene.\nDefault is faster while KGGX is more physically accurate.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "DefaultMaterial"
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model: ["Default", "KGGX"]
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backendValue: backendValues.specularModel
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Reflection Map")
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tooltip: qsTr("Sets a texture to define specular highlights.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.specularReflectionMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Index of Refraction")
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tooltip: qsTr("Sets the angles of reflections affected by the fresnel power.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 1
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maximumValue: 3
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.indexOfRefraction
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Fresnel Power")
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tooltip: qsTr("Sets the strength of the fresnel power. The default value (0) means no fresnel power while a higher value\ndecreases head-on reflections (looking directly at the surface) while maintaining reflections seen at grazing angles.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -9999999
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maximumValue: 9999999
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decimals: 2
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backendValue: backendValues.fresnelPower
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Specular Roughness")
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tooltip: qsTr("Sets the size of the specular highlight generated from lights and the clarity of reflections in general.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0.001
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maximumValue: 1
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decimals: 3
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stepSize: 0.1
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backendValue: backendValues.specularRoughness
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Roughness Map")
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tooltip: qsTr("Sets a texture to define the specular roughness.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.roughnessMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Roughness Channel")
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tooltip: qsTr("Sets the texture channel to read the roughness value from roughnessMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.roughnessChannel
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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Section {
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caption: qsTr("Opacity")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Amount")
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tooltip: qsTr("Sets the opacity of just this material, separate from the model.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.opacity
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Map")
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tooltip: qsTr("Sets a texture to control the opacity differently for different parts.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.opacityMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Channel")
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tooltip: qsTr("Sets the texture channel to read the opacity value from the opacity map.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.opacityChannel
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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Section {
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caption: qsTr("Bump/Normal")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Bump Amount")
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tooltip: qsTr("Sets the amount of simulated displacement for the bump map or normal map.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.bumpAmount
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Bump Map")
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tooltip: qsTr("Sets a grayscale texture to simulate fine geometry displacement across the surface.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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id: bumpMapComboBox
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.bumpMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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Connections {
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target: normalMapComboBox.backendValue
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function onExpressionChanged() {
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if (normalMapComboBox.backendValue.expression !== "")
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bumpMapComboBox.backendValue.resetValue()
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}
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}
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Normal Map")
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tooltip: qsTr("Sets a image to simulate fine geometry displacement across the surface.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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id: normalMapComboBox
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.normalMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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Connections {
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target: bumpMapComboBox.backendValue
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function onExpressionChanged() {
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if (bumpMapComboBox.backendValue.expression !== "")
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normalMapComboBox.backendValue.resetValue()
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}
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}
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}
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ExpandingSpacer {}
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}
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}
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}
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Section {
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caption: qsTr("Translucency")
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width: parent.width
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SectionLayout {
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PropertyLabel {
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text: qsTr("Falloff")
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tooltip: qsTr("Sets the amount of falloff for the translucency based on the angle of the normals of the object to the light source.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: -999999
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maximumValue: 999999
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decimals: 2
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backendValue: backendValues.translucentFalloff
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Diffuse Light Wrap")
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tooltip: qsTr("Sets the amount of light wrap for the translucency map.\nA value of 0 will not wrap the light at all, while a value of 1 will wrap the light all around the object.")
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}
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SecondColumnLayout {
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SpinBox {
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minimumValue: 0
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maximumValue: 1
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.diffuseLightWrap
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implicitWidth: StudioTheme.Values.twoControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Map")
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tooltip: qsTr("Sets a grayscale texture to control how much light can pass through the material from behind.")
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}
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SecondColumnLayout {
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ItemFilterComboBox {
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typeFilter: "QtQuick3D.Texture"
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backendValue: backendValues.translucencyMap
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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PropertyLabel {
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text: qsTr("Channel")
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tooltip: qsTr("Sets the texture channel to read the translucency value from translucencyMap.")
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}
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SecondColumnLayout {
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ComboBox {
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scope: "Material"
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model: ["R", "G", "B", "A"]
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backendValue: backendValues.translucencyChannel
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implicitWidth: StudioTheme.Values.singleControlColumnWidth
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+ StudioTheme.Values.actionIndicatorWidth
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}
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ExpandingSpacer {}
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}
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}
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}
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}
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