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LAIC/venv/Lib/site-packages/PySide6/qml/QtQuick3D/designer/MaterialSection.qml
2026-04-29 07:19:21 +03:00

72 lines
2.2 KiB
QML

// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.15
import QtQuick.Layouts 1.15
import HelperWidgets 2.0
import StudioTheme 1.0 as StudioTheme
Section {
caption: qsTr("Material")
SectionLayout {
// Baked Lighting properties (may be internal eventually)
// ### lightmapIndirect
// ### lightmapRadiosity
// ### lightmapShadow
// ### iblProbe override
PropertyLabel {
text: qsTr("Light Probe")
tooltip: qsTr("Sets a texture to use as image based lighting.\nThis overrides the scene's light probe.")
}
SecondColumnLayout {
ItemFilterComboBox {
typeFilter: "QtQuick3D.Texture"
backendValue: backendValues.lightProbe
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Culling Mode")
tooltip: qsTr("Sets which primitives to discard, if any.")
}
SecondColumnLayout {
ComboBox {
scope: "Material"
model: ["BackFaceCulling", "FrontFaceCulling", "NoCulling"]
backendValue: backendValues.cullMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
PropertyLabel {
text: qsTr("Depth Draw Mode")
tooltip: qsTr("Sets if and when depth rendering takes place.")
}
SecondColumnLayout {
ComboBox {
scope: "Material"
model: ["OpaqueOnlyDepthDraw", "AlwaysDepthDraw", "NeverDepthDraw", "OpaquePrePassDepthDraw"]
backendValue: backendValues.depthDrawMode
implicitWidth: StudioTheme.Values.singleControlColumnWidth
+ StudioTheme.Values.actionIndicatorWidth
}
ExpandingSpacer {}
}
}
}