Files
2026-04-29 07:19:21 +03:00

52 lines
1.4 KiB
QML

// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
import QtQuick
Item {
id: root
required property Item backgroundItem
property alias range: glassEffect.range
property alias blur: glassEffect.blur
property alias color: glassEffect.color
property alias backgroundRect: backgroundSourceImage.sourceRect
ShaderEffectSource {
anchors.fill: parent
id: backgroundSourceImage
sourceRect: Qt.rect(0, 0, width, height)
sourceItem: root.backgroundItem
visible: false
}
ShaderEffectSource {
anchors.fill: parent
id: noiseImageSource
sourceRect: Qt.rect(0, 0, width, height)
sourceItem: noiseImage
visible: false
}
Image {
anchors.fill: parent
id: noiseImage
fillMode: Image.Tile
horizontalAlignment: Image.AlignLeft
verticalAlignment: Image.AlignTop
visible: false
source: "assets/images/noise.png"
}
ShaderEffect {
id: glassEffect
property variant sourceTex: backgroundSourceImage
property variant noiseTex: noiseImageSource
property real range: 0.25;
property real blur: 0.05;
property color color: "white"
anchors.fill: parent
fragmentShader: "assets/shaders/frostedGlass.frag.qsb"
}
}